

Getting Started with Unity 5. Leverage the power of Unity 5 to create amazing 3D games



Getting Started with Unity 5. Leverage the power of Unity 5 to create amazing 3D games - Najlepsze oferty
Getting Started with Unity 5. Leverage the power of Unity 5 to create amazing 3D games - Opis
Spis treści: 1. Getting Jiggy With the Unity Interface2. Creating the Game Environment3. Working With Assets4. Animating the Game Characters5. Scripting the Game6. Adding a Graphic User Interface7. Polishing and Optimizing the Game8. Whats Next? O autorze: Dr. Edward Lavieri is a veteran software engineer and developer with a strong academic background. He earned a Doctorate of Computer Science from Colorado Technical University, an MS in Management Information Systems (Bowie State University), an MS in Education (Capella University), and an MS in Operations Management (University of Arkansas). He has been creating and teaching computer science courses since 2002. Edward retired from the U.S. Navy as a Command Master Chief after 25 years of active service. He is the founder and creative director of three19, a software design and development studio. Edward has authored more than a dozen technology books, including several on Java.Getting Started with Unity 5. Leverage the power of Unity 5 to create amazing 3D games - Opinie i recenzje
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